Satin Studio Manual
Satin Studio is a browser embroidery editor. It keeps the editable project separate from the machine file.
Current focus:
- save projects in a workspace;
- import SVG artwork, PES/PEC stitch files, and TTF/OTF font assets;
- inspect objects, stitches, thread blocks, warnings, and preview output;
- export PES for Brother/Baby Lock style workflows.
The rule is simple: keep the project as the source. Treat the machine file as an input or an output.
Current shape
A project records the fabric context, hoop choice, source assets, editable objects, compiled stitches, warnings, thread list, and export state. The app compiles that source into preview data and machine output.
PES/PEC imports are preserved as stitch streams first. Satin Studio should not pretend a machine file still contains the original editable artwork. If object reconstruction is added, it must show confidence and keep the original stitch stream available.
SVG imports are artwork. They need review before they become safe embroidery. Font imports are assets for exact text handling. Raster image import, more machine formats, .satin file packages, proofs, and full worksheets are planned work unless the status page says otherwise.
Work order
- Open or create a project.
- Set hoop, fabric, and output target.
- Import artwork, stitches, or fonts.
- Build the sewing plan: objects, thread map, sequence, and stitch settings.
- Check the preview and warnings.
- Export only after the machine target and unresolved warnings are understood.
Embroidery is physical. A good preview reduces risk. It does not repeal fabric, stabilizer, thread, needle, tension, or hooping.
Where to go
- Start with Getting started.
- Check support in File formats and status.
- Read Importing files before treating a machine file as editable.
- Use Preview, X-Ray, and Design Health when a design looks fine but may sew badly.
- Use Exports and machine files before sending a file to the machine.