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Desktop, iPad, and iPhone

One project model should work across devices. Not every device should expose every tool.

Desktop

Desktop is the primary editing surface.

Use it for:

  • import review;
  • object editing;
  • stitch inspection;
  • text and font work;
  • thread mapping;
  • sequence review;
  • warning repair;
  • export preflight.

Desktop has enough room for the canvas, object list, inspector, and timeline at the same time. Use that room. Embroidery problems often require all four views.

iPad

iPad is best for direct manipulation and review: placement, drawing, lettering, color checks, guided repair, proof annotation, and machine-side worksheet use.

Dense panels and raw stitch surgery should be avoided unless the interaction is redesigned for touch.

iPhone

iPhone is the companion surface.

Use it for:

  • opening proofs;
  • checking dimensions;
  • reading thread order;
  • following sew steps;
  • reviewing warnings;
  • approving or requesting changes;
  • making safe prepared edits such as approved colorway changes.

Do not cram the desktop editor into a phone. It creates false precision.

Browser and install

Satin Studio runs in the browser and may be installed as an app-like PWA depending on platform support. Saved projects keep work available across devices when the workspace is synced.